SnapCity is the latest geo-location adventure game built on the blockchain and coming to Android and iOS soon.
View challenges on the map view in the application. You can see your current location and nearby challenges. Click on a challenge to read more information about it, including images and who set the challenge.
Go to the location and take a picture. Taking a picture confirms that you went to the location and completing challenges gives you SnapTokens. You can then use these tokens to challenge your friends, the public or redeem them in nearby businesses.
Nearby businesses can advertise on SnapCity by accepting SnapTokens as discount towards their goods and services, we've developed a simple interface for businesses to use to accept SnapTokens, since the tokens conform to the ERC20 protocol they can be stored in most Ethereum wallets.
Use your tokens to challenge your friends or the general public. You are in return rewarded for how popular your challenge was, as determined by the number of entries (for public challenges only). It is very easy to share your challenges on social media such as Facebook, Twitter and YouTube.
Race to be the first to complete public challenges around cities. The first to complete a public challenge is the winner of the tokens. Explore your city and the world whilst doing so.
Our Blockchain based solution ensures that tokens are not able to be spent more than once, rewards users for verifying challenges and provides a transparent and decentralised social media game.
We decided on the idea and started assembling team members. Our current developers are ex-Google and Palantir developers with experience in Blockchain. See Freddie's GitHub here.
During this time, we experimented with the Ethereum Main Network and developed several other tokens.
Ripley's Believe it Or Not Amsterdam joined SnapCity and is accepting SnapTokens already through the app. Find out more here.
Demonstrated SnapCity prototype at the AbovoMedia hackathon. Here Egor and Oscar joined the team. Both are really passionate about the idea.
The SnapCity is available on both Apple App Store and Google Play Store. We are super excited to see what you think of it!
SnapCity will be launching an ICO (as seen on ICODaily here). We will be distributing 50% of all available tokens (100,000,000). Hard limit : 4000 ETH.
SnapTokens are now available on the popular exchange YoBit!
We will be launching the app in Europe, user created challenges will be able to made anywhere, but only businesses in Europe will be able to advertise. We aim to have at least 25,000 users by Q2 '18.
We will then start looking for businesses to join the app worldwide. From here, we aim to grow our user base drastically using social media and advertising.
Purchase methods accepted: ETHEthereum ERC20 token
During the ICO we will have bonuses depending on the amount that you contribute. The details of which can be outlined below.
|MINIMUM CONTRIBUTION FOR BONUS||BONUS|
|PRE ICO||0.1 ETH / 1 ETH / 5 ETH||10% / 20% / 25%|
|ICO START - 01/02/2018||0.1 ETH / 1 ETH / 5 ETH||5% / 10% / 20%|
|01/02/2018 - 13/02/2018||0.3 ETH / 1 ETH / 5 ETH||5% / 10% / 20%|
|14/02/2018 - 01/03/2018||0.5 ETH / 2 ETH / 10 ETH||5% / 10% / 20%|
|01/03/2018 - ICO END||1 ETH / 5 ETH / 20 ETH||5% / 10% / 20%|
BEng Computer Science, Imperial College London, low latency C++ developer for proprietary trading firms and hedge funds across Europe.
BEng Computer Science, Imperial College London, software development experience at Palantir Technologies, Bachelors thesis on Blockchain and IPFS.
MEng Computer Science, Imperial College London, software development experience at Credit Suisse, Google and CryptoFinance.
Artificial Intelligence developer and developer of Programming cheat sheets and Pop shows on the Google Play Store.
Media and marketing experience with several large firms in the Netherlands, as well as music artists for producing music videos.
Danny (a.k.a fRoD) is a legend in the gaming community. Danny was a pro Counter Strike player from 2003-2012 and nominated as the eSports player of the year in 2005. His wealth of experience and connections in the field will really help SnapCity achieve it's potential.
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